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fdnbgonds

Watching it all fall down
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Artist // Hobbyist // Digital Art
  • Sep 28, 1983
  • Canada
  • Deviant for 15 years
  • He / Him
My Bio

Welcome!


I'm a digital artist/writer from Canada. I take photos of things sometimes, but mostly I make lewd artwork.


I'm the sole developer of Tie Me Up, a bondage-themed third person stealth game. You can find it in my gallery with links to the DropBox download. The early test versions are free of charge to everyone.


I'm also working on a post-apocalyptic story called "At The End of the World", and a roleplay universe based on a fictional version of Hell. I'll be posting a series of short stories in the future based on Hell and its characters.


Thanks for stopping by!


Favourite Movies
Interstellar
Favourite TV Shows
Black Lagoon
Favourite Bands / Musical Artists
Stuff like Two Steps from Hell, Really Slow Motion or Les Friction. I also like various forms of metal, like Evenescence or Within Temptation.
Favourite Books
At the End of the World. Nothing wrong with loving your own work.
Favourite Gaming Platform
PC. Join the master race!
Tools of the Trade
Unity engine, Blender, uMotion Pro, Maya LT and alcohol.
Ok, not the greatest announcement, but big stuff is happening. The next release is going to be delayed a bit longer than I thought. In addition to continuing to work on new models for gags and blindfolds, Pontikue and I are going to be re-writing much of the code. It's become disorganized and unwieldy. The rewrite will make TMU much easier to build in the long run. But that's not all. We're going to start work on a very small side-project building a secret prototype which will allow us to test some new, difficult-to-implement features. I don't want to say what it is right now, but if it works out, the prototype may get a public release for testing purposes later on. I think you guys are going to really, really love the possibilities it might open up for TMU. It's going to take a bit of time to develop but I've got a good feeling about it. Cheers everyone!
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I've fixed some bugs and I redid the lvl 2 and 3 tape gags. They're much closer to what I originally wanted. Sorry about the long ass wait. It's taken quite a long time to get the modelling work done. The nice thing is there isn't much left of the graphics updates at this point. I have a few blindfolds to make and the new rope gags. After that I can finally move on to UI updates, which I need to get done before the big Itch.io and Steam releases. Tape 3 may run a bit slow on some people's machines. I optimized the models themselves but there's still a lot of work to be done. It should run faster in the future when I implement proper LODs and make the high-detail models an option you can turn off. I haven't tested things extensively, so let me know if there are any major bugs in the game. Cheers everyone! ❤️ Changelog: Fixed numerous animation issues Fixed model clipping issues with Akimoto Fixed Ashley’s underwear being scaled and rotated wrong New tape gags
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Alright, it's not shameless. But it is a plug. It's got good vibes. I'm likely going to add a story-based campaign mode to TMU, in addition to the skirmish/minigame kinda of stuff. To that end, Patreon users subscribed to Kinkster will have access to Tie Me Up's early scripts. Those with access can comment on the early drafts and provide feedback as the story is developed. I can't promise what will be used and what won't be, but I have found in the past that if your ideas don't work for one thing, they tend to inspire me for another. You can find Tie Me Up's Patreon page at: https://www.patreon.com/fdnbgonds
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Profile Comments 716

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Tie Me Up was fun to play with. Level 3 has nice graphics.

Hey there! Thanks so much for watching! :D

Thx for the watch!!! I love your game

Thanks for watching me!

LauraThankYou

Thank you for watching :)

\(^w^)/ :heart:Thank you so much for watching:heart: \(^w^)/ \(^w^)/Hope you have an awesome day! \(^w^)/